Frankenstein meets D&D! Miraculously revived from what appears to have been a gruesome death, Miranda finds herself brought back to life, with no memory, in the mysterious lab of the infamously talented Dr. Viktra Mordenheim of Lamordia. Through unsavory experiments, and flashbacks illustrated by a new guest artist each issue, Miranda will begin to piece together-literally one body part at a time-how she met such a horrifying fate. Who wanted her dead, and how has she found herself reanimated at Schloss Mordenheim? Miranda will be forced to reckon with why Viktra would go through all this terrifying trouble to bring her back.
The new adventure continues! Join Sunny, Izzy, Zipp, Pipp, Hitch, and their trusty sidekick Cloudpuff as they explore a brand-new Equestria following the magical events of the hit Netflix movie! The quest to find the missing Unity Crystal has led our Mane 5 to a place they never thought they'd see-Canterlot! But a familiar figure lurks in the shadows, intent on stopping magic for good!
All In," Part 5! This is it! The final G.I. Joe: A Real American Hero story arc at IDW Publishing comes to a blockbuster conclusion! Using a brand-new casino on Cobra Island as a front, Cobra has been busy resurrecting both dangerous villains and heroes behind the scenes, all in the hope of creating the deadliest Cobra army ever! Will the warriors of G.I. Joe foil their archenemy's evil machinations before it's too late? Or will the devious Revanche robots have the last word over both the Joes and Cobra? The game for the fate of the world has reached its calamitous finale, and it's time for every single player to go... all in! Living Legend Larry Hama and SL Gallant bring us this final special overlength issue of their long and celebrated run at IDW Publishing! Including special extras, this milestone issue is not to be missed!
All In," Part 5! This is it! The final G.I. Joe: A Real American Hero story arc at IDW Publishing comes to a blockbuster conclusion! Using a brand-new casino on Cobra Island as a front, Cobra has been busy resurrecting both dangerous villains and heroes behind the scenes, all in the hope of creating the deadliest Cobra army ever! Will the warriors of G.I. Joe foil their archenemy's evil machinations before it's too late? Or will the devious Revanche robots have the last word over both the Joes and Cobra? The game for the fate of the world has reached its calamitous finale, and it's time for every single player to go... all in! Living Legend Larry Hama and SL Gallant bring us this final special overlength issue of their long and celebrated run at IDW Publishing! Including special extras, this milestone issue is not to be missed!
Finale! How will Optimus and Megatron defeat their strongest foe to date? The Vok. Will their rivalry get in the way or will they put everything aside to save them and their fellow Cybertronians!
Cybertron is under siege. Carnivorous Insecticlones and rust worms are eating the planet. Exarchon is returned, but Megatron's not giving up without a fight. Against impossible odds, Optimus Prime, Ultra Magnus, and Bumblebee must make an unthinkable choice: Is Cybertron even worth saving?
In "The Landscape of Fear," the Crystal City, last refuge of the Autobots, is under siege. But with the arrival of last-minute reinforcements, do they have what it takes to turn the tide of battle in their favor? And what of the other threats to Cybertron-Insecticlone swarms, rust worms, and a great evil reborn?!
Shattered! The Autobots have withdrawn to the Crystal City and the Decepticons are at their gates! But with Optimus Prime and Bumblebee finally reunited, will this be the Autobots' last stand or their greatest hour?! Don't miss the other side of the epic story in this month's Transformers: War's End too!
The rescue continues! Chromia has led a team deep into Decepticon controlled Iacon to rescue a captive Autobot, but how will they get out and back to Crystal City? Meanwhile, Cyclonus's reunion with Provoke takes a new turn as a long-held secret is revealed!
Darkness, Once Gazed Upon" is a rescue mission to Iacon as Arcee, Windblade, Chromia, and Smokescreen link up with two long-lost allies left in the city. Their goal: to rescue a captured Autobot general. But things are never easy when Swindle's involved!
Sea of Rust", part three! The Autobots are outnumbered and surrounded in Termagax's base with Decepticons on one side and the most deadly Cybertronian environment on the other. With an incredibly powerful artifact on the line--one that could turn the tide of the war in their favor--can the Autobots withstand the siege?